31st January, 2010 by Adina
Tags: News, Nintendo, Project Natal

The console maker Nintendo may have turned down the technology that was named Project Natal three years ago. 3DV Systems created this technology and sold it to Microsoft for its Xbox 360 seems to have pitched an early version of it to Nintendo in 2007. Satoru Iwata, the latter chief of Nintendo turned it down as it was considered too lag-prone and, most of all, it proved to be too expensive.
The camera technology, eventually refined, became attractive to Microsoft. However, rumours are that Microsoft had to diminish its ambition because of having to move the most important part of the motion processing to the main processor of the Xbox 360 instead of using a dedicated chipset. Less than $80 would be the price of a final Natal peripheral, which is intended as a common purchase.
Natal should be shipped for the Xbox 360 during the holiday period of 2010, as Microsoft already confirmed, but Nintendo had not been eager to bring significant updates to the control scheme of the Wii. It has released the Wii MotionPlus, which is an extra peripheral adding true six-axis motion sensing for the Wii remote instead of the sensor-based detection in the original controllers. A Wii’s sequel is not taken into consideration for the moment.
The eventual turn down of the technology was not commented by either of the two companies.